Let’s Work Together
Below, you’ll find Blue’s contact information as well as her resume.
EXPERIENCE
EPIC GAMES — AUDIO DESIGNER
Mar 2021 — Mar 2026 | San Diego, CA
Rocket League
Shipped audio content across 19 seasons including gameplay sound effects, cosmetic items, ambience, and music.
Guided Rocket League’s audio for 9 seasons.
Defined the creative vision for each season’s audio while maintaining Rocket League’s sonic identity.
Oversaw 3 audio vendors by communicating creative goals and reviewing deliverables.
Communicated across disciplines to design and implement new features and content which required audio.
Designed, edited, and mixed audio for 11+ Rocket League marketing assets.
Collaborated with high profile IP’s such as Star Wars, Metallica, Transformers, and Batman.
Assisted in the recording of X vehicle engines on dynamometers for use in game.
Fortnite
Contributed audio for weapons, vehicles, and equipment across
Recorded firearms on-site for
Rocket Racing
Designed and implemented ambience and map-based sound effects for X maps including a Metallica crossover event.
NOISE FLOOR LTD. — INTERN
Sep 2019 – Dec 2019 | Chicago, IL
Assisted with post-production audio projects in games, film, and advertising, focusing on foley recording and file management
Contributed to studio maintenance and client services.
COLUMBIA COLLEGE CHICAGO — STUDIO ASSISTANT & ASSISTANT TECHNICAL ENGINEER
Sep 2017 – May 2020 | Chicago, IL
Assisted students with music and voiceover recording sessions.
Repaired, maintained, and loaned studio spaces and equipment.
EDUCATION
COLUMBIA COLLEGE CHICAGO — BACHELOR OF ARTS IN AUDIO DESIGN & PRODUCTION
Jan 2017 - May 2020 | Chicago, IL
SKILLS & TOOLS
SKILLS
Sound design
Game audio implementation
Post-production audio
Music mixing
Field recording
Studio recording
Location sound
DJ’ing
TOOLS
Wwise
FMOD
Unreal Engine
Unity
Pro Tools
Reaper
Ableton Live
iZotope RX
Perforce/P4V
Jira
GitHub
C#
Windows
macOS
Google Workspace
Microsoft Office